Linked by Eugenia Loli-Queru on Sun 19th Nov 2006 19:32 UTC
3D News, GL, DirectX C'mon, haven't you ever thought that it would be cool to write a game for the Xbox 360 or Windows, if only you had the time? Microsoft's new XNA Game Architecture is designed to make game development modular and easy. Throw in developer tools, such as XNA Express, and you have no excuses to create the next DOOM. Matthew David shows why game development is only a few key strokes away.
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RE: Not optimistic
by sappyvcv on Mon 20th Nov 2006 02:33 UTC in reply to "Not optimistic"
sappyvcv
Member since:
2005-07-06

That's a good point. A product where you may seem the same thing occur is Adobe Photoshop. Flexible, but inexperienced users tend to produce the same end results, that look very amateurish. However, is that really that much different from any other "power" product? (I wouldn't consider Powerpoint a "power" product though.)

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RE[2]: Not optimistic
by StephenBeDoper on Mon 20th Nov 2006 07:12 in reply to "RE: Not optimistic"
StephenBeDoper Member since:
2005-07-06

However, is that really that much different from any other "power" product? (I wouldn't consider Powerpoint a "power" product though.)

That's correct, but there's another detail: Photoshop has never, to my knowledge, been marketed as a product for Joe Blow end user. Microsoft, on the other hand, regularly does things like market FrontPage as a tool that will let anyone create a professional webpage, regardless of whether or not they have clue-one about designing and building a website.

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