Linked by Eugenia Loli on Tue 21st Nov 2006 18:05 UTC
Graphics, User Interfaces In this article Joel talks about the number of choices in applications. "This highlights a style of software design shared by Microsoft and the open source movement, in both cases driven by a desire for consensus and for "Making Everybody Happy," but it's based on the misconceived notion that lots of choices make people happy, which we really need to rethink."
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Sleep or hibernate should be automatic
by lindkvis on Tue 21st Nov 2006 19:07 UTC
lindkvis
Member since:
2006-11-21

and set up through power management.

Sleep after XX minutes and hibernate after YY minutes where YY > XX.

Use/Case thinking is essential here. What does the user really want to do with the computer when leaving it?

For home computers I think Joel is almost right, but there is three use/cases:
1. I will be leaving it for quite some time and want to save electricity.
2. I may be returning soon and don't want to spend the necessary time to start the computer again. And:
a. there are others that may try to use the computer in the mean time
b. there are noone else to use the computer.

2a may require a lock-button.

For workstations there is also:
3. I will be leaving the computer and may not return to this particular computer, but the computer needs to be accessible for others.

For 3. A log out button will be required.

Some homes computers work a little like workstations and three buttons may thus be necessary: Switch off, Log off and Lock.

Switch user should definitely be combined with Lock.

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