Linked by Thom Holwerda on Thu 30th Nov 2006 22:52 UTC
3D News, GL, DirectX "DirectX 10 is probably the most important revolution in games development, at least since the introduction of the programmable shader in DirectX 8.0. Because of the way that Microsoft has designed the new driver model, DirectX 10 will only be available for Windows Vista users and there will not be a version released for Windows XP. Along with DirectX 10, Windows Vista will come with DirectX 9.0Ex - this is because pre-DirectX 10 hardware will not work under the new API due to the complete overhaul."
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There is nothing to dismay those that whish to use OpenGL on Vista since the *very* old news that OpenGL will be slower on Vista or suffer from other drawbacks just isn't actual anymore. Vista is going to get fully functional OpenGL.

Microsoft tried to do this, rather pathetically, but it just wasn't a practical. There's no reason why someone couldn't trivially implement OpenGL on Vista, perhaps even taking advantage of DirectX 10 itself, and get around any restrictions Microsoft had placed.

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