Linked by Eugenia Loli-Queru on Tue 12th Dec 2006 00:24 UTC
Windows This article discusses resolution independence while this article illustrates the per-application volume settings in Vista. Additionally, Microsoft released today the XNA Game Studio Express.
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XNA
by Almindor on Tue 12th Dec 2006 10:09 UTC
Almindor
Member since:
2006-01-16

Well I used XNA beta 2 and I just wanted to de-hype this thing a bit.

Don't get me wrong, the game engine (or framework if you prefer, I still think it's a lower-level game engine) is pretty good but nothing fancy.

The biggest asset is of course that your games are well about 90% ready to be run on XBox. On the other hand the thing isn't any kind of revolutionary innovation.

If we compare with PC engines and frameworks there are other completely free (in both meanings of the word) which are better, higher level and feature better integration with an IDE. (to name one, GLScene)

Of course that's comparing apples with pears, because XNA is ment 1st and foremost for the consoles. So on that front it's a nice new thing to enable low-budget or even hobby games to be deployed and perhaps even make some money off.

So all in all a nice effort, but please don't over-hype it.