Username or EmailPassword
> But is there any guarantee Haiku's code quality
> will be anywhere near as good as BeOS?
I don't want to bash Be's developers, but while developing Haiku we were often surprised how poor BeOS is actually implemented in many parts (robustness, bugs, ...).
It's almost a mystery to me why it mostly works that good; I would be very surprised if we don't surpass it pretty much everywhere. After all, that's the point of creating a successor :-)
Curious, on the processor count (see the Intel story falling off below), just how many hardware threads would be too many for BeOS-Haiku to use, 4 is obviously coming with dual core 2 way threaded, but what happens say on a 32 way processsor that uses 8 cores each 4 way threaded. I'd imagine there is a real limit to how much can be used and that will mostly be limited by the apps being more single threaded in their internals.