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Gamers are the ones buying the latest hardware and driving the need for better OS's. Business probably spend the most money, but they aren't the ones pushing for the latest and greatest.
More over, I still think that it's the home user that will drive the adoption of Linux more than the business user. Home users are more willing to take the risk to save money or whatever reason they have. In turn those kids that grow up using Linux are also going to be the ones who end up making decisions at those business.s
Don't get me wrong Linux should keep targeting business, but they need to look at really targeting home users as well.
I agree wholeheartedly with godawful. We need businesses to take on linux because it solves their business problem more cheaply. That's not happening right now since Linux may not in fact be cheaper for businesses than Windows because the big name linux vendors charge a lot of money on a yearly basis. Hopefully linux will become easier and support will become cheaper.
I'll also pick up Kaiwai's anthem and cite the difficulty of having a consistent user experience across distributions because there is no way of knowing which libraries and versions of libraries will be installed or even which desktop environment to target. Making closed-source applications viable on the generic linux desktop would go a long way to boosting business adoption.






Member since:
2005-06-29
businesses drive the market, not games. not saying that games aren't a serious money maker, but it's businesses that control market share.