Linked by Thom Holwerda on Tue 20th Feb 2007 21:59 UTC, submitted by sogabe
BeOS & Derivatives "We are excited to announce that Haiku developer Ingo Weinhold has recently committed UserlandFS to the repository. UserlandFS is designed to provide, for the first time in Haiku (and the BeOS platform), a stable and flexible environment for file system add-on development. Along with UserlandFS, Ingo has also committed several file system modules, including a Reiser FS 3.6 read-only implementation, a RAM FS (which is still work in progress), and NetFS, a Haiku-specific networking file system. NetFS is a native Haiku network file system that provides peer-to-peer networking capabilities for computers running Haiku on a LAN and includes full support for BFS attributes and live queries."
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by Tanner on Wed 21st Feb 2007 00:15 UTC
Member since:

All this rules, really....
Cant Wait for a not-debug-compiled version of Haiku running natively on my dual core processor. drooling.

Reply Score: 1

RE: Drooling
by blitze on Wed 21st Feb 2007 00:56 in reply to "Drooling"
blitze Member since:

Not the only one Tanner. There are lots of us here waiting for the same thing.

Go Haiku.

Reply Parent Score: 1

RE: Drooling
by Luposian on Wed 21st Feb 2007 03:58 in reply to "Drooling"
Luposian Member since:

I'd love it if I could even get just BeOS R5 PE (of any variation) to run on my MSI RX480 Neo2-F motherboard w/ Athlon64 X2 4800+ CPU.

Suspicion is that BeOS/Haiku/Zeta just don't know what to do with the ATI Radeon 200P/SB400 chipset on that motherboard, tho. :-(

I'd give my Athlon XP 2000+ system to the person(s) who could accomplish that. Free computer! Really!

The whole FS thing seems interesting, but that NetFS seems most curious... a Haiku-*specific* FS? Something only Haiku users can use amongst themselves? That's really got my excite-o-meter pegged! A Haiku-specific networked community!


And, one other thing... I noticed with the latest Rev. of Haiku I built last night (Why no Revision number, anymore, and just "Walter" in the "About Haiku" box, now?), I noticed that moving the mouse now eats up a significant amount of system speed. GLTeapot, on my Athlon XP 2000+ system, spins around 90-109fps (or "tps", if you're into the whole "Teapots Per Second" lingo (grin)), but as soon as (and as long as) I move the mouse, it slows down to an abysmal 30-40fps!

WIBIGO?!? <--- Translation: What In Blazes Is Going On

I sure hope this is only due to "debugging code" being implemented and not some "two steps forward and one step back" kinda thing going on! :-)

Reply Parent Score: 1

RE[2]: Drooling
by brewin on Wed 21st Feb 2007 08:03 in reply to "RE: Drooling"
brewin Member since:

I sure hope this is only due to "debugging code" being implemented and not some "two steps forward and one step back" kinda thing going on! :-)

That's still better than one step forward and two steps back. Right? ;)

But seriously, you can't expect everything to work perfectly while it's still in active development. That's just not how development works, especially for a project of this scope.

Edited 2007-02-21 08:06

Reply Parent Score: 2