
The founder of the
Open Graphics Project writes:
"Good design and usability are very important. I haven't paid enough attention to the discussions between Linus and GNOME developers, so I can't address it directly. But what I can say is that a learning curve is not a bad thing. While it's good to think about the total novice, it's even more important to have consistent and logical mechanisms. This way, if someone has to learn something new to use the computer, they have to learn it only once. This is why I think it's good that Apple and Microsoft have UI development guides that encourage developers to make their apps act consistently with other apps in areas where their functionalities conceptually overlap. And this is where I start to get disappointed with GNU/X11/Linux systems."
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Member since:
2007-01-30
If you've used iTunes before, you instantly understand how to interact with the next version, despite the visiual differences.
This proves the quality of the interface: consistency is more than skin deep and actually have little to do with how an application is skinned.