Linked by Thom Holwerda on Mon 2nd Apr 2007 21:11 UTC, submitted by judgen
OS/2 and eComStation "In this anniversary, I'd like to shed some light about my first-hand experience with [OS/2], especially since I see many attempts at history re-writing and over-simplification, when people compress OS/2's two decades into a single paragraph. An OS/2 user named Roger Perkins wrote to OS/2 newsgroups ten years ago: "Here's to OS/2's 10th Anniversary on April 2nd! No OS has ever died so many times!"
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fond memories...
by phoehne on Mon 2nd Apr 2007 23:39 UTC
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Of writing code with VisualAge for C++ on OS/2 using IBM SOM Objects. It was actually pretty advanced for 1995/6. A completely GUI C++ building tool that allowed you to connect events to code or object properties. SOM Objects was a (reasonable) CORBA implementation. Crank the Soundgarden and let's code!

Oh well, on to bigger and better.

Reply Score: 1

RE: fond memories...
by helf on Tue 3rd Apr 2007 02:40 in reply to "fond memories..."
helf Member since:

im no expert, but object builder and what not on NEXTSTEP was completely GUI and let you do the same sort of thing... in ~1989 ;)

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RE[2]: fond memories...
by phoehne on Tue 3rd Apr 2007 20:02 in reply to "RE: fond memories..."
phoehne Member since:

I'm familiar with the current development tools on OSX, which are largely derived from NEXT, but I'm not familiar with NEXT circa 1996. The other systems I recall at the time for 32 bit OS development were something like NT 3.5.1 with Microsoft PowerStation C/C++ and Fortran. (Yes, Microsoft sold a Fortran compiler, although I don't know if they wrote it.) DOS with PharLap's 32 bit extender (a non-starter for most people). Of course there was Windows 95, but your development options were Microsoft C++ 2.0 or some rubbish like that. Compared to other tools I used on Unix (i.e. Sun Studio at the time), VisualAge was very cool. I would put it on par with what IB offers me today, especially with the Controllers pallette.

Reply Parent Score: 1