Linked by Thom Holwerda on Wed 25th Apr 2007 22:13 UTC, submitted by Flatline
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Member since:
2006-09-12
Every graphics card you can buy today supports OpenGL!?
Graphics software used by professional companies like Pixar uses OpenGL?
Since Macs are widely spread in the scientific research section, and they also have a need to visualize 3D data, and OSX doesn't support DirectX they surely use OpenGL?
And what about the game consoles? They don't all run an MS operating system, so they don't all use DirectX?
And then there are 3D capable mobile devices, like mobile phones. Which once again do not all use MS operating systems and therefore do not all support DirectX.
DirectX => Microsoft => IBM compatible PC
Everything (and there is a lot of it
The base features of the OpenGL standards are supported by graphics hardware if it says it supports that standard, so most consumer graphics cards today have at least support for OpenGL 1.2 and the nVidia ones even for 1.4.
DirectX is used by almost all game developers because it is "The Default" and "It Just Works", not to forget "It's Good Enough" and "Everyone Uses It".
So, there you have it