Linked by Thom Holwerda on Fri 11th May 2007 18:17 UTC, submitted by diegocg
Intel "The Intel 965GM Express Chipset represents the first mobile product that implements fourth generation Intel graphics architecture. Designed to support advanced rendering features in modern graphics APIs, this chipset includes support for programmable vertex, geometry, and fragment shaders. Extending Intel's commitment to work with the X.org and Mesa communities to continuously improve and enhance the drivers, support for this new chipset is provided through the X.org 2.0 Intel driver and the Mesa 6.5.3 releases. These drivers represent significant work by both Intel and the broader open source community."
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OpenGL support
by stephanem on Fri 11th May 2007 20:14 UTC
stephanem
Member since:
2006-01-11

Mesa GL doesn't even come close to working properly with OpenGL games like Quake and DoomIII. Sorry but open source video drivers are just junk!


Nothing comes close to Nvidia's driver packages for Solaris, FreeBSD and Linux.

Edited 2007-05-11 20:14

Reply Score: -4

RE: OpenGL support
by diegocg on Fri 11th May 2007 20:22 in reply to "OpenGL support"
diegocg Member since:
2005-07-08

Mesa GL doesn't even come close to working properly with OpenGL games like Quake and DoomIII.

Mesa is software rendering. Why would you want Mesa. You want good drivers that avoid you using Mesa rendering.

Sorry but open source video drivers are just junk!

Most of them, but not Intel's. Intel is doing their *OWN* drivers and releasing them. They have the specs, they've the money to hire programmers....their drivers are fast, they're feature-complete, unlike other crappy opensource drivers


Nothing comes close to Nvidia's driver packages for Solaris, FreeBSD and Linux.

Are you jocking? Installing Nvidia propietary drivers is a pain in the ass. Nothing comes close to open source Intel drivers that get compiled and included along the rest of opensource drivers.

Reply Parent Score: 5

RE[2]: OpenGL support
by stephanem on Fri 11th May 2007 21:18 in reply to "RE: OpenGL support"
stephanem Member since:
2006-01-11

Are you jocking? Installing Nvidia propietary drivers is a pain in the ass. Nothing comes close to open source Intel drivers that get compiled and included along the rest of opensource drivers.


Sure they are a pain in the ass on Linux - but for that you need to blame Linus for his infinite wisdom about no stable kernel APIs.

FreeBSD and Solaris do not suffer from any such problems.

Reply Parent Score: 4

RE[2]: OpenGL support
by adamk on Sat 12th May 2007 14:25 in reply to "RE: OpenGL support"
adamk Member since:
2005-07-08

Mesa is software rendering.

Actually, it's not. Mesa, built with the linux-dri target (as is done on most/all linux distributions these days), will provide the various direct rendering 3D drivers, including those for Intel GPUs.

Adam

Reply Parent Score: 2

RE[2]: OpenGL support
by parentaladvisory on Sun 13th May 2007 09:30 in reply to "RE: OpenGL support"
parentaladvisory Member since:
2006-12-18

Are you jocking? Installing Nvidia propietary drivers is a pain in the ass. Nothing comes close to open source Intel drivers that get compiled and included along the rest of opensource drivers.


How is it a pain in the ass to install them? If your distro doenst have them in their reposotory, just download them, and just run the script! make sure you have the kernel-headers installed, and its just fine!

On the other hand, I havent experienced this sucking of nvidia drivers that some says... I think they work really well. They have legacy drivers for linux, witch at least provide hardware 3d for older cards. Configuring dualhead without editing a line in xorg.conf is pretty nice, I was actually surprised it worked that good with 'nvidia-settings'.

Reply Parent Score: 1

RE: OpenGL support
by WereCatf on Fri 11th May 2007 20:51 in reply to "OpenGL support"
WereCatf Member since:
2006-02-15

Mesa GL doesn't even come close to working properly with OpenGL games like Quake and DoomIII. Sorry but open source video drivers are just junk!

I don't think open-source drivers are junk. For example I'm using open-source drivers with my Radeon 9200, and they work just fine, and yes, Quake does run just fine! Beryl works and all such, no problems there. They're very stable, fast and so on, and they support _almost_ everything the closed-source ones do. The only thing that needs improving is the TV-out support, but even that works in 800x600 resolution with the correct patch..

Reply Parent Score: 5

RE[2]: OpenGL support
by h3rman on Sat 12th May 2007 07:41 in reply to "RE: OpenGL support"
h3rman Member since:
2006-08-09

I don't think open-source drivers are junk. For example I'm using open-source drivers with my Radeon 9200, and they work just fine (...)


I use the open source Radeon driver too (for the 9200), and the advantage of open drivers for ATi (when available) is that they support 3D unlike the presently available open nVidia drivers.

On the other hand, I don't really think the Radeon driver is very fast at all. I turned off all Compiz 3D stuff because it's slow and doesn't feel solid. On OS X I use the same type, ATi Radeon 9200 and the (closed, of course) driver for OS X is way better: faster and feels more solid.

True, I have never experienced any X crash or anything of the kind on Linux using the open driver.

Reply Parent Score: 2