Linked by Thom Holwerda on Fri 1st Jun 2007 14:59 UTC, submitted by Dan Warne
OSNews, Generic OSes Parallels is just weeks away from releasing version 3.0 of its Mac virtualisation suite, beating VMWare to an offering with 3D GPU emulation built-in. Parallels says high-end Windows games will now be playable within a virtual machine There are some other features included too, like the ability to associate any file type in Mac OS X to open in a Windows app, and vice versa.
Thread beginning with comment 244633
To read all comments associated with this story, please click here.
by adricnet on Fri 1st Jun 2007 16:27 UTC
Member since:

This sounds fab and I've already pre-ordered my upgrade.

If this get Winders GL games running in Parallels it will be worth a lot more than 40 USD.

The Parallels devs deserve the money even if they didn't get this (3d) into three, and I'm pleasantly surprised to see 3D and snapshots both make it in.

Any beta testers have the scoop for us, discretely?

Reply Score: 2

RE: Wooo!
by whartung on Fri 1st Jun 2007 16:38 in reply to "Wooo!"
whartung Member since:

Yea, I'll readily fork over the upgrade charge if this lets modern games run on my Mac. I mean, seriously, this is the "last mile" for folks who may not want to run on a mac.

The Mac already runs World of Warcraft, so I've been content, but it will be nice to open up other options.

On the other side of the coin, this could also be the final nail in the arguments for game companies to make Mac ports of anything.

I'm not worried about office or personal apps, Macs have lots of those. But now game companies can legitimately punt on the whole problem.

So, it's a double edged sword.

Reply Parent Score: 2

RE[2]: Wooo!
by vimh on Fri 1st Jun 2007 16:49 in reply to "RE: Wooo!"
vimh Member since:

I don't know about that. I'm inclined to think that companies would want to have native ports due to speed issues. Sure Paraells is quick on its feet, but it's not going to quite meet native speed because it can't quite take advantage of what native code can offer. Maybe that's just wishful thinking.

I think WOW would be a great test. On the same machine do some performance tests to see how it runs natively and how it runs in Windows using Paraells. Hopefully I will have the opportunity to do this test in the near future.

Anyway, if I bought a Mac for personal use it would be great if I could run my Windows only games.

Reply Parent Score: 3

RE[2]: Wooo!
by ThanhLy on Fri 1st Jun 2007 16:49 in reply to "RE: Wooo!"
ThanhLy Member since:

But now game companies can legitimately punt on the whole problem.

Actually I think the 3D support in Parallels would hurt the Mac gaming scene rather than help it. Think about it, you'd still be playing PC/Windows games and if we're content with that, where's the incentive for game developers to make native Mac games?

A consumer level Mac computer such as the iMac probably wouldn't be enough to run demanding games, never mind doing so in a virtual machine. However, developers could produce eye-candy in a game that's optimized to run natively in OSX.

Reply Parent Score: 1

RE[2]: Wooo!
by Kroc on Fri 1st Jun 2007 16:56 in reply to "RE: Wooo!"
Kroc Member since:

Not everybody is going to buy a 160 Windows licence, and then Parallels, just to play games on Mac.

Parallels 3 shows there is solid demand for games on the Mac - one way or another. Game companies will see that such demand exists and it will improve the chances of native games being produced.

Reply Parent Score: 3