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I thought the monitor would have a frame buffer in it and only changes to the screen would be sent. Instead this uses special chips and just uses the USB cabling to send video. It is not clear from what little of the article I can read if this is a true USB that can support other devices at the same time.
The article describes how the software video driver only sends updates when required. The device appears to be a simple USB video frame buffer and a Windows video driver that feeds it. Simple and elegant, really. And from the sounds of it, sufficient for Office and most home uses. The 5% of PCs that play new games need not apply.
and those rarely use more then one display anyways.
hell, this can even be used in 3D modeling.
do the modeling on the usb display and have the 3D model be rendered in real time on the 3D card and a dedicated display.
the only problem is the ongoing movement towards using 3D cards to model 2D desktops.






Member since:
2005-07-06
It looks like the USB is used like a regular video cable, a lossless compressed video is continuously sent to the monitor. Talk about a bandwidth hog.
I thought the monitor would have a frame buffer in it and only changes to the screen would be sent. Instead this uses special chips and just uses the USB cabling to send video. It is not clear from what little of the article I can read if this is a true USB that can support other devices at the same time.