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Innovate, don't rehash.
The C64 had all kinds of crazy games from back when non-professional-game houses made games. I remember one crazy text-graphics game where you drilled oil wells... that was cool. Today's games require artists and typically suffer from a lack of originality. M.U.L.E. was way-cool, but I think it was professionals.
G'Z! Turn down the negativity! ;-) Try Ouendan, Phoenix Wright, Advance Wars DS (yeah, you COULD argue it's a rehash but DAMN it's a good one), Picross, Puzzle League and soon you'll get Zelda (which seems to have some diamond use of the touch screen) and plenty more.
Flip side is you can't really accuse the Big N of a lack of innovation when it comes to Pokemon. Yup, they're rehashed games but with the number of people that want to buy them they'd be made not to release them.
TBH, I think many of us view the past (late 70's and early 80's) with rose tinted glasses. The problem being that the filter of time has eliminated the crap leaving only the gems being replayed as I seem to recall endless platformers (1000s) that only differed by sprites and map. That and Space Invader/Galaxian clones. Millions of them.
That said, there was genuine innovation, my recollection of the Spectrum software library turns up some real gems.






Member since:
2006-06-13
DS? Are you talking about the rehash of Tetris? Mario Karts again? Super Mario Bros again? Pokemon red? yellow? pink? green? The games that barely make actual use of the touch screen (exception - the annoying use if it during boss battles in Castlevania)? The DS being a rehashed DS phat? Wow, now that is innovation!!