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You can reason that way, but it is not so obvious. In fact, Apple even concedes this by showing a more descriptive function when the mouse hovers over each button. Of course people will learn after just a few minutes, but the key is to be so intuitive that it wouldn't even take that long. This is why the iPhone is so amazing.
This is not only my complaint. Many usability experts dislike this design as well. But I suppose it's impossible to get modded up on OSNEWS if one provides constructive criticism of Apple. How dare I say the Dock has issues, the menu bar was a mess and that the window controls could be made friendlier?! Seriously, even as a relatively happy Mac user, this bias is getting annoying.
I'm not a big fan of the dock. I preferred the Shelf and the ability to double click an open app icon in Openstep while all the other app windows just instantly disappeared.
The intuitive interface of Keith Ohlfs hasn't been surpassed in OS X.
Keith is happy in marriage, but I just wish he'd accept that forever open offer to work with Steve once more.







Member since:
2005-11-21
When you see a red sign coming up towards you while driving, do you not know already that the sign will read, "STOP"? Or do you need it glowing and readable from any position within your viewing port?
It's different, but so is a rectangle, underscore and X to learn that they mean maximize, minimize and close.
After repetition the brain recalls their purpose.