Linked by Thom Holwerda on Sun 9th Sep 2007 18:08 UTC, submitted by koki
BeOS & Derivatives "The primary intention of my previous article was to make it very clear why and when locking is needed in multithreaded applications. In this article, I want to present my experiences in writing a new prototype for a replacement of the document model in WonderBrush and how it is manipulated and rendered asynchronously."
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RE: Multi-Core + Multi-Threaded
by tyrione on Mon 10th Sep 2007 18:42 UTC in reply to "Multi-Core + Multi-Threaded"
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...and for folks on OS X the preferred language is Objective-C which can leverage both C and C++--through ObjC++.

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