Linked by Thom Holwerda on Mon 10th Sep 2007 20:24 UTC, submitted by hechacker1
AMD "This morning at the X Developer Summit in the United Kingdom, Matthew Tippett and John Bridgman of AMD have announced that they will be releasing their ATI GPU specifications without any Non-Disclosure Agreements needed by the developers! In other words, their GPU specifications will be given to developers in the open. Therefore you shouldn't need to worry about another R200 incident taking place. The 2D specifications will be released very soon and the 3D ones will follow shortly."
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RE: Accelerated indirect OpenGL
by thingi on Mon 10th Sep 2007 22:04 UTC in reply to "Accelerated indirect OpenGL"
thingi
Member since:
2006-02-28

It's perfectly possible to run opengl with an exported X display as long as the driver supports it. As far as I'm aware nvidia & intel drivers already support this config but performance won't be great though

What I'd like to see is the server generating a realtime h.264 stream - anti-aliasing 3d stuff would essentially be done for free by the codec, with a decent quad-core chip or gfx card capable of realtime h264.

Reply Parent Score: 5

siki_miki Member since:
2006-01-17

3D games are really low-latency realtime case: you need to deliver a frame between two vblanks, which is a problem over the network (network latency, en/decoding, buffering frames, etc.), especially if you spend time on en/decoding (also many codecs have frame difference stuff which may require more frames present to encode).

Edited 2007-09-11 08:48

Reply Parent Score: 1