Linked by Thom Holwerda on Mon 22nd Oct 2007 13:48 UTC
Windows Earlier today, OSNews ran a story on a presentation held by Microsoft's Eric Traut, the man responsible for the 200 or so kernel and virtualisation engineers working at the company. Eric Traut is also the man who wrote the binary translation engine for in the earlier PowerPC versions of VirtualPC (interestingly, this engine is now used to run XBox 1 [x86] games on the XBox 360 [PowerPC]) - in other words, he knows what he is talking about when it comes to kernel engineering and virtualisation. His presentation was a very interesting thing to watch, and it offered a little bit more insight into Windows 7, the codename for the successor to Windows Vista, planned for 2010.
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Smaller is faster!
by SamuraiCrow on Mon 22nd Oct 2007 15:54 UTC
SamuraiCrow
Member since:
2005-11-19

Considering that cache usage is contingent on fitting the loops into a small amount of memory. (I had paid an obscene amount of money for a sucky Micro-A1c just to run AmigaOS 4.0 based on this same reasoning!)

On one programming site somebody observed that (referring to compiler flags) optimizing code for less memory usage typically generates faster code than optimizing for speed.

If they manage to integrate this with their Singularity project that replaces some page faults with API functions that call the pager, etc., directly, then this might actually be a good version of Windows.

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