Linked by David Adams on Fri 30th Nov 2007 19:18 UTC, submitted by pablo_marx
Thread beginning with comment 287846
To view parent comment, click here.
To read all comments associated with this story, please click here.
To view parent comment, click here.
To read all comments associated with this story, please click here.





Member since:
2007-11-04
I think their choice of JS bindings may be related to their other choice of using (WHATWG/HTML5) CanvasRenderingContext2D (from <canvas>, initially from WebKit IIRC). Not sure which influenced which, though.
With some small bootstrapping, you can actually write something that will run in a browser, then copy the code over to this thing - using whatever debugging utilities that already exist for browsers.
JS as a language is.. well, at least more widely available than <canvas>. (Think Acrobat, Flash, WSH, kjs...) I have no idea if they wrote their JS interpret from scratch, though; it sure looks like it.