Linked by Thom Holwerda on Tue 15th Jan 2008 17:00 UTC, submitted by anonymous
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RE[2]: Programmable hardware
by WereCatf on Wed 16th Jan 2008 15:23
in reply to "RE: Programmable hardware"
RE[3]: Programmable hardware
by Earl Colby pottinger on Thu 17th Jan 2008 03:59
in reply to "RE[2]: Programmable hardware"
Because then you are not directly working with a single frame buffer, you either end up shadowing the frame buffer in main memory and have to copy that to the separate buffers in the video cards, or your software has to figure out which card it is drawing to on the fly.
Either method has a lot of overhead.
RE[3]: Programmable hardware
by Earl Colby pottinger on Thu 17th Jan 2008 04:00
in reply to "RE[2]: Programmable hardware"








Member since:
2005-07-06
Personally what I want/need is a large frame buffer (2560 * 2048) that feeds four monitors (each 1280 * 1024). So far I have not found such a beast and have considered ripping the Open-Graphic card and now the Project VGA to help create such a card.