Linked by Thom Holwerda on Wed 16th Apr 2008 20:01 UTC, submitted by irbis
3D News, GL, DirectX Open Graphics Project founder Timothy Miller recently noted on the project's mailing list that they are set to announce that their first hardware, the OGD1, is ready for pre-order. "The OGD1 design has actually been finished for a couple of months now," he began, explaining that they've been setting up a way to process pre-orders for the first 100 boards. The board will retail at USD 1500, with a USD 100 discount offered for the first 100 pre-orders. "These are pre-orders, not orders," Timothy continued, "that means the lead time is unpredictable. We don't have a stock. We will purchase a stock based on the number of pre-orders we get. Also, this means that if we never get a large enough number of pre-orders, we will be unable to fulfil them; all pre-orders would be cancelled, and no one would be charged anything."
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RE: More open specifications
by umccullough on Wed 16th Apr 2008 22:07 UTC in reply to "More open specifications"
umccullough
Member since:
2006-01-26

With ATi kind of trying to make their documentation open and iNTEL pretty much opening theirs, will there be a place for an "open source" graphics card?


Ok, I know this is both cheeky and a bad comparison:

With Microsoft trying to make their protocols open, is there really a place for open source operating systems?

How exactly do you learn how to build a graphics card and improve on existing designs without having reference implementations to learn from and play with?

Open source is more than having information on how something is built... Drivers and specifications are just the software that allows the OS to communicate with the hardware - it doesn't define how the hardware works internally.

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