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koki wrote:
That is exactly the definition of distribution.
oh I doubt people downloading the weekly pack considered it a distro any more than they consider the nightly builds to be a distro, hence no confusion. had it been called Senryu from the start and had followed the rest of the 'distro' rules set up by Haiku inc then it would certainly have been a distribution, however it was clearly not intended as a 'distro' as it made no attempts to distance itself from Haiku nightly builds other than the inclusion of software. of course if Haiku inc feels someone is dilluting the Haiku brandname they should take action, I just disagree as to this being such a case. what's next, forcing a namechange of Haikuware to Senryuware?
koki wrote:
-"What's more, I even tried to bring Karl on board in order to develop a bounty system within Haiku (which is what the community wanted), and to that end we exchanged a few ideas via private emails. But one day he vanished and then suddenly sometime later he announced the bounties on Haikuware (that experience taught me that Karl is more interested in doing his own thing than in being a teamplayer)."
the Haiku inc way, or you are just not a teamplayer. you really conceal that animosity well. anyway, I get the bigger picture now, though I don't like it much.
conclusively, while I certainly want a lot to do with Haiku the operating system, I don't see myself as wanting to have a whole lot to do with Haiku the administration.
You have just confirmed what we have been trying to say all along: that people don't see the weekly packs as a distro means that they think it is Haiku, and that were the lines get blurred and the risk for misperception start.
As I have already said, there is no ill will or hostility towards Karl. Also, Haiku Inc. is just a means to help the project achieve its goals, and just a reflection of the people who create Haiku.
As a project, we are group of people who work together. Anybody can join our mailing lists and participate; it may take a little finding your way around and some perseverance at first; but in general we are quite friendly and welcoming to anyone who wants to join the team.
However, if somebody chooses to work on their own with little to no communication, consultation and/or coordination, then that person will suffer from a self-imposed isolation. So, yes, to a certain extent you need to be a teamplayer if you want to be part of the action.
I am sorry that you feel that way, though I have learned long ago that it is not possible to make everyone happy. Nevertheless, I am curious: what would have to happen to make you change your mind?





Member since:
2005-10-17
That is exactly the definition of distribution.
There is no animosity. There is a concern that is certainly not unfounded, as can be attested by the fact, for example, that at one point in time the superpacks illegally included proprietary software. Maybe you don't care about this sort of thing, but we do and take them very seriously.
I have nothing against Karl, nor is there a Haiku Inc, crusade against him. Personally, I have (publicly) supported Karl back in the days when he was running haikubounties.org, including sending some nasty messages on the Haiku mailing lists in defense of Karl directed to our former project leader.
What's more, I even tried to bring Karl on board in order to develop a bounty system within Haiku (which is what the community wanted), and to that end we exchanged a few ideas via private emails. But one day he vanished and then suddenly sometime later he announced the bounties on Haikuware (that experience taught me that Karl is more interested in doing his own thing than in being a teamplayer).
Well, yes, we want to have a degree of control on how we portray our name and brand. This is not unique to Haiku; that's why most projects have trademark policies that regulate the use of their logo and name and dictate the creation of distros.
We actually also control our code. That it is open source does not mean that anyone can commit anything. All commits are under peer review, and if the developers see something that they consider can jeopardize the quality, integrity or legality of the code base, be sure that the commit will be reverted.
Since you have difficulty understanding, I will have to blunt with you; I will try to stay polite though.
First, Haiku does not have any oversight over what's included in the superpacks, as Karl does with the superpacks whatever he wants w/o prior consultation with any of us. We simply don't want to have to respond or be accountable for what somebody else does, particularly when we have no chance to influence the outcome or when any attempt to correct what we see as problems are received as animosity or bad blood against the individual.
Finally, some of the software included in the superpacks actually does not work; some is not even developed nor supported anymore; for some of it, the code is not even available. We don't want people to associate Haiku with such an ugly mashup.
Is that simple enough for you to understand now?