Linked by Thom Holwerda on Mon 28th Apr 2008 21:38 UTC, submitted by kiddo
Graphics, User Interfaces The trash can metaphor in computing is as old as the desktop metaphor itself. It was first introduced with the Apple Lisa user interface, and found its way to the Macintosh. Apple patented the whole idea, and sued anyone who tried to use the same name, resulting in other user interfaces implementing the exact same principle but just named differently. Despite its old age, and the fact it barely changed over the decades, many people have issues with the traditional concept.
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Trash %
by SoloDeveloper on Tue 29th Apr 2008 02:17 UTC
SoloDeveloper
Member since:
2008-03-16

So there needs to be a way to measure the amount of space available for the trash VS how much is actually in use, then have the trash can fill up gradually, say, like, a REAL trash can?

So that way, you can see a trash can with only a small bit full, or half-way, and you can ignore it safely, until it comes up to being overflowing, then you have to empty it.

(Using the idea behind the Kitchen Trashcan here, bear with me)

So therefor, we can safely ignore x% of the graphical representation of the virtual trash with a normal human like behavior?

so, in essence, we either ignore the stuff and let it flow, or we go OCD and keep it clean and tidy.

wow, what a decision.

this almost makes me want to make a windows app to do exactly as i said, just to see how much people will use it... (let me know if anyone is actually interested in this idea, ok?)

thank god when in linux, i have the menu "delete", aka, "bypass trash and do a full delete" menu option enabled. that way i dont have to worry about the trash can.

not like as if i have one on my gnome desktop anyway, i de-activated it's icon.

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