Linked by Thom Holwerda on Thu 8th May 2008 21:32 UTC
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RE[6]: Tech on the street
by gedmurphy on Fri 9th May 2008 18:09
in reply to "RE[5]: Tech on the street"
Wine project has stated that preliminary work in Win64 won't start until 1.0 and Reactos that they won't be considering it until Wine has something.
...
Wine and Reactos code is, in their own words, full of assumptions about x86.
...
Wine and Reactos code is, in their own words, full of assumptions about x86.
I don't know where you heard this about reactos, but it's not true.
Edited 2008-05-09 18:10 UTC
RE[7]: Tech on the street
by sakeniwefu on Fri 9th May 2008 18:34
in reply to "RE[6]: Tech on the street"
Reply, so you(I see you are a Reactos developer) are actually working on the x64 port?
Don't get me wrong, I am most interested in ReactOS, but I searched your site for information on x64 and every piece of information I found was pointing to very low priority("x64 only apps are not ubiquitous yet so we don't need to support them") and "as WinNT kernel is portable we should be portable too with little effort", and maybe something about problems with MINGW.
And I do remember that some developer stated the porting wasn't trivial because of data structures and datatypes that are hard coded to 32bit values.
Could you clarify what the actual status is?
Edited 2008-05-09 18:39 UTC






Member since:
2008-02-26
You can compile wine in a x64 OS, so what. You are using 32bit emulation. Wine project has stated that preliminary work in Win64 won't start until 1.0 and Reactos that they won't be considering it until Wine has something.
Wine and Reactos code is, in their own words, full of assumptions about x86. So don't expect to have anything working as soon as they bother to work on it. The original NT kernel has always been portable.
If Windows keeps the Win64API, you will have in a few years another whole lot of "legacy" apps Wine won't have any support for. And Reactos will have a harder time reimplementing yet again the GUI and the driver model.