Linked by vermaden on Wed 21st May 2008 19:28 UTC
Graphics, User Interfaces How would I describe today's GUIs? A mess. -- A mess that grew as new features were needed, with lack of proper design, with a desire to keep backward compatibility, and with tools from the past trying to achieve future needs. I propose a new design philosophy for GUIs. We'll call it Vermaden's GUI. Note: This is the latest entry in our 2008 article contest.
Thread beginning with comment 315207
To read all comments associated with this story, please click here.
Not a toolkit problem
by TommyCarlier on Thu 22nd May 2008 06:28 UTC
Member since:

The problem is not with the toolkits (especially with modern toolkits): you can create a good or bad UI with any toolkit. The problem is that a lot of developers don't know how to create a good UI. This doesn't mean they're bad developers, it's just a lot harder to create a good UI than to create a bad one and creating a good GUI requires a different talent.

I do agree with some parts of the article (I also don't like double borders), but most of it actually sounds bad to me. A good UI needs extra spacing and sometimes extra borders to be usable and pleasant to the eye.

Reply Score: 1

RE: Not a toolkit problem
by TLZ_ on Thu 22nd May 2008 11:29 in reply to "Not a toolkit problem"
TLZ_ Member since:


Developing and creating GUI-design are two quite different tasks.

Sure, there might be people who are good at both, but you can't count on that most developers are good GUI-designers.

Userinterfaces is a art of it's own. Something people like Jacob Nielsen proves.

Reply Parent Score: 1