Linked by vermaden on Wed 21st May 2008 19:28 UTC
Graphics, User Interfaces How would I describe today's GUIs? A mess. -- A mess that grew as new features were needed, with lack of proper design, with a desire to keep backward compatibility, and with tools from the past trying to achieve future needs. I propose a new design philosophy for GUIs. We'll call it Vermaden's GUI. Note: This is the latest entry in our 2008 article contest.
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Some good points
by cjcox on Thu 22nd May 2008 15:46 UTC
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I like some of what the author pointed out, but it's pretty obvious that he is NOT a graphics UI person, but someone who thinks logically. Unfortunately, my experience is that the two sometimes don't mix very well.

I too am more technical, so I prefer things that "make sense", which I think is what the author is attempting to say.

But if you look at the "good", "award winning" UI's out there, a lot of them do NOT make sense and suffer from the "wasted space" issues brought out in the article.

Shoot, all you have to do is visit one of those award winning websites with a large (possibly wide screen) monitor, and when you see the fixed width the page centered (very small) on your huge screen, you wish that people did things that "make sense" rather than what supposedly "looks good".

Anyhow... some good points.... and I think that some applications might change, but the UI award winners will go to the apps that make use of "wasted space" to make things pretty.

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