Linked by Thom Holwerda on Sun 1st Jun 2008 14:35 UTC
Graphics, User Interfaces As I already explained in the first Usability Terms article, consistency goes a long way in ensuring a pleasurable user experience in graphical user interfaces. While some user interfaces appear to be more graphically consistent than others, Windows has always appeared to be worse than most others - probably because it carries with it stuff that dates back to the 16bit era. IStartedSomething agrees with this, and started the Windows UI TaskForce.
Thread beginning with comment 316552
To view parent comment, click here.
To read all comments associated with this story, please click here.
RE[3]: Strange
by sappyvcv on Mon 2nd Jun 2008 01:02 UTC in reply to "RE[2]: Strange"
Member since:

I'm a software engineer for a living. I stopped reading your post after that because I'm sure the rest of it's garbage too. I wrote my post because I do understand software and the development life cycle and how many resources it takes to do one small thing, especially on such a large product.

Reply Parent Score: 1

RE[4]: Strange
by Alleister on Mon 2nd Jun 2008 02:33 in reply to "RE[3]: Strange"
Alleister Member since:

Well, then it is that which i prefer on writing FOSS... when something is broken, i fix it. If there is a bug that slipped through QA from such a thing i rather have betatesters complain than dragging a pile of garbage from the early nineties along.

If Microsofts Managers are so stubborn that they don't allow resources on getting something done that was an *major* embarrassment even eight years ago, then clearly they are doomed.

Reply Parent Score: 3