Linked by Thom Holwerda on Sun 1st Jun 2008 14:35 UTC
Graphics, User Interfaces As I already explained in the first Usability Terms article, consistency goes a long way in ensuring a pleasurable user experience in graphical user interfaces. While some user interfaces appear to be more graphically consistent than others, Windows has always appeared to be worse than most others - probably because it carries with it stuff that dates back to the 16bit era. IStartedSomething agrees with this, and started the Windows UI TaskForce.
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RE[3]: Strange
by sappyvcv on Mon 2nd Jun 2008 01:02 UTC in reply to "RE[2]: Strange"
sappyvcv
Member since:
2005-07-06

I'm a software engineer for a living. I stopped reading your post after that because I'm sure the rest of it's garbage too. I wrote my post because I do understand software and the development life cycle and how many resources it takes to do one small thing, especially on such a large product.

Reply Parent Score: 1

RE[4]: Strange
by Alleister on Mon 2nd Jun 2008 02:33 in reply to "RE[3]: Strange"
Alleister Member since:
2006-05-29

Well, then it is that which i prefer on writing FOSS... when something is broken, i fix it. If there is a bug that slipped through QA from such a thing i rather have betatesters complain than dragging a pile of garbage from the early nineties along.

If Microsofts Managers are so stubborn that they don't allow resources on getting something done that was an *major* embarrassment even eight years ago, then clearly they are doomed.

Reply Parent Score: 3