Linked by Thom Holwerda on Wed 3rd Sep 2008 20:30 UTC, submitted by Jeremy
3D News, GL, DirectX With a preview version slated for November 2008 and beta versions as early as 2009, Microsoft's newest DirectX will be here sooner than you think. ExtremeTech's Loyd Case digs deep into DirectX 11 and discusses its new features and how it differs from DX10. While improved graphics are expected out of the new release, DX11 hopes to improve upon crunching complex graphics with the GPU through hardware tessellation, which many people hoped to see in DX10.
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RE[2]: Vista
by Piranha on Thu 4th Sep 2008 17:02 UTC in reply to "RE: Vista"
Piranha
Member since:
2008-06-24

But the reason the *nix and OSX communities are so small is because you can't play (most) games on those OS's.

That, my friend, is a catch 22

Edited 2008-09-04 17:04 UTC

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