Linked by Thom Holwerda on Mon 22nd Sep 2008 13:12 UTC
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RE[2]: Why should I bother?
by TemporalBeing on Tue 23rd Sep 2008 12:18
in reply to "RE: Why should I bother?"
There are two play modes in Bejeweled: Simple and Timed. It looks like you have been playing Timed mode where the time slowly runs out as you play. See if you can switch it to Simple mode.
http://www.popcap.com/faq/bejeweled/1033/pc/readme.html#I/GM
http://www.popcap.com/faq/bejeweled/1033/pc/readme.html#I/GM
From the website:
You can replenish the Bonus Bar by creating sets and combos
However, that is exactly what is NOT happening - thus my original post. It doesn't replenish the bar, it takes away from the bar; especially when the new blocks that are dropped in create a new combo. It's not a matter of jumping to a new level; it just simply doesn't do what the documentation says it is suppose to be doing.
Also, there is no ability to change modes in the demo version. From the phone's "Help: Modes" section:
Normal: Create matches with no time pressure...
Normal mode is the only available mode. In play, it doesn't seem to wind down time; but matches take away from the bar at the bottom - the more of them, the faster it goes away. I could also quote other parts of the documentation on the phone that completely contradict that behavior as being the way it is suppose to play.
I would probably have bought the game a long time ago if the game functioned right. But if they can't seem to a demo version right, then how could they expect to get paid for someone to buy the non-demo?
At least IMHO, they shouldn't.






Member since:
2008-01-02
There are two play modes in Bejeweled: Simple and Timed. It looks like you have been playing Timed mode where the time slowly runs out as you play. See if you can switch it to Simple mode.
http://www.popcap.com/faq/bejeweled/1033/pc/readme.html#I/GM