Linked by David Adams on Tue 23rd Sep 2008 00:12 UTC, submitted by zz
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Member since:
2006-01-24
OpenGL isn't going away. In my opinion DirectX has a hold on the computer games market mainly due to the fact that windows IS the computer games market and also that initially the DirectX framework encompassed everything you needed to make a game for the pc, while OpenGL only supplies accelerated 3d graphics. However, when it comes to 3d content creation/design OpenGL is THE standard.
Maya - OpenGL
XSI - OpenGL
3D Studio Max - OpenGL/Direct3D
Lightwave - OpenGL
Modo - OpenGL
Blender - OpenGL
Maxon Cinema 4d - OpenGL
Autocad - OpenGL/Direct3D
Rhinoceros 3D - OpenGL
Mudbox - OpenGL
ZBrush - Software Renderer
MotionBuiler - OpenGL