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Good point. I didn't know about Cinepaint. It looks as though it solves GIMP's lack of support for more than 8 bits per channel, but that it doesn't solve GIMPs GUI issues.
http://www.cinepaint.org/about.html
Shame about the GUI though:
http://www.cinepaint.org/pix/linux/index.html
Anyway, the more solutions the better, I believe. This way, more people are likely to find what they want. It is also more valuable counterpoint to the FUDsters who would still to this day try to claim that "you can't do professional photo editing on Linux".
Don't tell me about Cinepaint! Rowe promised the new generation Cinepaint in days/weeks and it tool YEARS to release something that is far from usable...
Cinepaint was used in professional environments like Dreamworks (I mean, "FilmGimp" was...) and so in a time where not many applications supported hi depth channel file formats (at this point, it was no more than a GIMP fork with better file format support and file sequence support... but that's about it). But almost every single professional application support these formats (Cineon, DPX, OpenEXR, etc) these days. CinePaint is forgotten in professional environments, as a victim of ostracism and lies.
Rest in pieces CinePaint...
I've (tried to) use Cinepaint quite a bit and I would hardly call it more advanced and feature rich than Gimp. The only thing it really has going for it is that it can handle more than 8 bits pr channel and supports file formats commonly used in the movie industry. Beyond that it lags behind Gimp in almost every way.
Cinepaint is a dead end. They've forked the GIMP and added 16bbp and 32bbp support. But they have no concept other that that. GIMP's GEGL approach is much more sane and structured. And even it took years to get GEGL (and BABL, for the matter) to the levels they are today, GIMP/GEGL are a solid foundation to work on.






Member since:
2005-07-06
Don't forget Cinepaint. It looks similar to Gimp but is more advanced, rich in features and used in industrial Studios like Dreamworks