Linked by Eugenia Loli-Queru on Wed 1st Oct 2008 22:28 UTC
Graphics, User Interfaces The GIMP Project has released GIMP 2.6.0. Among some UI-based changes and additional fixes, it comes the long promised integration of the GEGL library. The promise of 16 bit per-pixel non-destructive editing goes back to 2002, but it's at last here. This means that GIMP is now ready for prosumer (and in some cases even professional) photographer's usage, and this can only be big news and a big win for the F/OSS movement. GEGL will also help in future releases with proper support of CMYK. UPDATE: I guess things are not as good as the release notes want us to think. GEGL was turned "on" in the Color menu as per instructions, but I still got a no-support message for high depth TIFF pictures. If GIMP can't read existing 16bpp pictures, the feature I earlier gave them so much credit for, is useless.
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RE[2]: Great news!
by Finalzone on Thu 2nd Oct 2008 07:22 UTC in reply to "RE: Great news!"
Finalzone
Member since:
2005-07-06

Don't forget Cinepaint. It looks similar to Gimp but is more advanced, rich in features and used in industrial Studios like Dreamworks

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RE[3]: Great news!
by lemur2 on Thu 2nd Oct 2008 07:54 in reply to "RE[2]: Great news!"
lemur2 Member since:
2007-02-17

Don't forget Cinepaint. It looks similar to Gimp but is more advanced, rich in features and used in industrial Studios like Dreamworks


Good point. I didn't know about Cinepaint. It looks as though it solves GIMP's lack of support for more than 8 bits per channel, but that it doesn't solve GIMPs GUI issues.

http://www.cinepaint.org/about.html

Shame about the GUI though:

http://www.cinepaint.org/pix/linux/index.html

Anyway, the more solutions the better, I believe. This way, more people are likely to find what they want. It is also more valuable counterpoint to the FUDsters who would still to this day try to claim that "you can't do professional photo editing on Linux".

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RE[4]: Great news!
by JrezIN on Thu 2nd Oct 2008 12:52 in reply to "RE[3]: Great news!"
JrezIN Member since:
2005-06-29

Don't tell me about Cinepaint! Rowe promised the new generation Cinepaint in days/weeks and it tool YEARS to release something that is far from usable...

Cinepaint was used in professional environments like Dreamworks (I mean, "FilmGimp" was...) and so in a time where not many applications supported hi depth channel file formats (at this point, it was no more than a GIMP fork with better file format support and file sequence support... but that's about it). But almost every single professional application support these formats (Cineon, DPX, OpenEXR, etc) these days. CinePaint is forgotten in professional environments, as a victim of ostracism and lies.
Rest in pieces CinePaint...

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RE[4]: Great news!
by apoclypse on Thu 2nd Oct 2008 13:49 in reply to "RE[3]: Great news!"
apoclypse Member since:
2007-02-17

Cinepaint is GIMP. Its what GIMP 2.x should have been, imo, but the developers of GIMP wanted to go another direction, so the project (formally filmgimp) was forked and the name was changed, but at its core its still gimp 1.x.

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RE[3]: Great news!
by dagw on Thu 2nd Oct 2008 08:32 in reply to "RE[2]: Great news!"
dagw Member since:
2005-07-06

I've (tried to) use Cinepaint quite a bit and I would hardly call it more advanced and feature rich than Gimp. The only thing it really has going for it is that it can handle more than 8 bits pr channel and supports file formats commonly used in the movie industry. Beyond that it lags behind Gimp in almost every way.

Reply Parent Bookmark Score: 4

RE[3]: Great news!
by Pfeifer on Fri 3rd Oct 2008 11:55 in reply to "RE[2]: Great news!"
Pfeifer Member since:
2006-02-20

Cinepaint is a dead end. They've forked the GIMP and added 16bbp and 32bbp support. But they have no concept other that that. GIMP's GEGL approach is much more sane and structured. And even it took years to get GEGL (and BABL, for the matter) to the levels they are today, GIMP/GEGL are a solid foundation to work on.

Reply Parent Bookmark Score: 1