Linked by David Adams on Sat 11th Oct 2008 16:48 UTC, submitted by IndigoJo
General Development Eric Raymond is working on an essay, putatively titled "Why C++ Is Not My Favorite Programming Language". In his announcement, he calls it "an overcomplexity generator", "bloated, obfuscated, unwieldy, rigid, and brittle", and alleges that these characteristics appear in C++ applications also. I contend that many of the complaints about C++ are petty or are aimed at specific libraries or poor documentation and that many of the features commonly regarded as unnecessary (and excluded from intended replacements) are, in fact, highly useful. C++: the Ugly Useful Programming Language
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Objective-C followed the keep it simple principle while C++ followed the, lets take every feature there is on earth and press it into the language approach.

Yeah, right. I just fail to see what all of these "every feature in the world" are...

E.g. compared to Java, I only see that C++ supports operator overloading and multiple inheritance from regular classed (you can inherit from multiple interfaces in Java though).

Do not even start speaking about C#, it has many many more of "every feature in the world" in it.

Now considering Objective-C, C++ introduces class as extension to C based struct, while Objective-C introduces wholy new runtime concept. Now of course, Objective-C approach has its advantages, but if you are about to decide what approach is simpler, extending existing C feature has to win...

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