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Some of what made BeOS was already open-source - OpenTracker/Deskbar for example, libroot.so, many of the modern drivers were already open source by the community...
The rest of it was well documented, and cleanly built.
The kernel was forked from NewOS, which was already a very BeOS-like kernel to start with...
Still, it's an awesome effort
umccullough wrote:
-"The kernel was forked from NewOS, which was already a very BeOS-like kernel to start with..."
Which was written by an ex-Beos engineer iirc.
umccullough wrote:
-"Still, it's an awesome effort
"
Hell YES, considering the meagre manpower they have at their disposal it's truly an amazing effort.
A public alpha would make a great xmas present indeed, I really hope they get the installation procedure as painless as possible together with a simple to burn livecd since I think most people are more or less expecting that nowadays. But perhaps most importantly I'm hoping developers will find it attractive, although I haven't programmed on Beos for many years, I have fond memories of the API and look forward to start programming using it again.




Member since:
2006-12-05
Now, I don't mean to put down anyone's work, and I appreciate what the ReactOS guys are doing. But I can't help but be impressed with how (relatively) feature-complete and stable Haiku seems to be already... and they claim it's not even an alpha yet (but close). I'm used to ReactOS crashing within 2-5 minutes, which is part of the reason I didn't bother trying out Haiku originally (that, and I'm not that familiar with QEMU, and my computer can barely handle it). My first Haiku session lasted over an hour, which was when I got out of memory errors (but strangely, Haiku said it was only using 88 megs out of 128).
I would assume that this is primarily because Windows is so radically different and "unknown" while BeOS is POSIX-compliant and not quite as different (though I'm sure a decent chunk of reverse engineering needed to be done). Any ideas? Also, anyone know how many people are working on the two projects? Maybe BeOS just has a bigger fan base.