Linked by Thom Holwerda on Thu 23rd Oct 2008 19:58 UTC, submitted by FreeGamer
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But VESA is there, and as you can't expect any 3D hardware support, Vesa is often enough for 2D these days, with powerfull CPU driving it.
Not to sound too negative, as alternative OS projects have value to their developers and users. But after all the hoopla about how BeOS running on incredibly old processors with tiny amounts of ram did such amazing things that modern OSes on modern hardware pale in comparison, with lightning fast screen updates, playing 16 movies at once with nary a dropped frame... "VESA is there" falls kinda flat, doesn't it?
Edited 2008-10-24 22:33 UTC
No. Forget what you have come to known about the speed of VESA. My Radeon X1250 (Integrated on mobo) runs better in Haiku with VESA that it does in X with acceleration.
The low interest for writing graphics drivers right now is probably due to the fact that VESA seems to working amazingly well for 2D.




Member since:
2006-06-09
Intel *and* AMD CPUs are supported.
For graphics, the Intel Extreme GPU family is the most well supported, while only previous nVidia and ATI GPUs are. But VESA is there, and as you can't expect any 3D hardware support, Vesa is often enough for 2D these days, with powerfull CPU driving it.
Posting this from Haiku running native on a Intel Q6600...
Hyperthreading should be also supported, but I can't tell for sure.
OHCI USB controllers are the less well supported ATM.
Firewire is experimental, and lack drivers for basic mass storage, cam devices and network firewire devices, so don't put your expectation too high here.
SATA and eSATA basic support is there, though.
AFAIK, it's the same than under Win 32bits : 3Gb, as all PCI[e] devices memories needs to be mapped somewhere in physical memory...
They're all in the future. ;-)
More seriously, if Haiku R1 meet its audience, 64bits will be in the R2 pipe...
Too much, way too early ;-)