Linked by David Adams on Wed 29th Oct 2008 20:53 UTC
Intel With Moblin 2.0, Intel is integrating in an open source technology called Clutter. Clutter is an open source animation framework that allows for the development of applications in the same way you would develop games. The underlying complexity is abstracted such that intricate UI can be built with a minimum of code. "Because it's developed like a game engine, all the graphics happen on the GPU, freeing up CPU do to application work," he said. "When combing with Atom and the various GPU's we use in Moblin supported platforms, you end up with advanced UI platforms. We really think it will create a huge opportunity for application innovation on top of Moblin."
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RE: smart
by _txf_ on Wed 29th Oct 2008 22:39 UTC in reply to "smart"
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seeing as the gpu is a specialized processor, having it do the graphics in theory should be more efficient in terms of energy consumption. However I doubt that it would use less energy than having no gpu. But developing guis as one would a game does make it more or less imperative to use the gpu.

Edited 2008-10-29 22:43 UTC

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