Linked by David Adams on Wed 29th Oct 2008 20:53 UTC
Intel With Moblin 2.0, Intel is integrating in an open source technology called Clutter. Clutter is an open source animation framework that allows for the development of applications in the same way you would develop games. The underlying complexity is abstracted such that intricate UI can be built with a minimum of code. "Because it's developed like a game engine, all the graphics happen on the GPU, freeing up CPU do to application work," he said. "When combing with Atom and the various GPU's we use in Moblin supported platforms, you end up with advanced UI platforms. We really think it will create a huge opportunity for application innovation on top of Moblin."
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Clutter in GTK...
by apoclypse on Thu 30th Oct 2008 01:10 UTC
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I'm really hoping that the GTK devs consider using clutter as a basis for their toolkit in GTK3. Its pretty freaking awesome to use if you ask me.

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