Linked by David Adams on Wed 29th Oct 2008 20:53 UTC
Intel With Moblin 2.0, Intel is integrating in an open source technology called Clutter. Clutter is an open source animation framework that allows for the development of applications in the same way you would develop games. The underlying complexity is abstracted such that intricate UI can be built with a minimum of code. "Because it's developed like a game engine, all the graphics happen on the GPU, freeing up CPU do to application work," he said. "When combing with Atom and the various GPU's we use in Moblin supported platforms, you end up with advanced UI platforms. We really think it will create a huge opportunity for application innovation on top of Moblin."
Thread beginning with comment 335623
To view parent comment, click here.
To read all comments associated with this story, please click here.
RE: smart
by ebassi on Thu 30th Oct 2008 10:35 UTC in reply to "smart"
ebassi
Member since:
2006-02-28

as long as a device does not update the UI constantly, the battery life should be pretty much the same. wifi and bluetooth are surely more power-hungry than a GPU.

but if you want proof, just measure the time an ipod touch lasts without wifi enabled.

Reply Parent Score: 1