Linked by Thom Holwerda on Mon 17th Nov 2008 19:11 UTC
Graphics, User Interfaces At its annual MAX user conference, Adobe puts on the dog and serves up new tooling and other support for Flash. Adobe introduces Flex Builder Gumbo, Flash Catalyst " formerly known as Thermo, the availability of Adobe AIR 1.5 and a pre-release of the 64-bit Linux version of Adobe Flash Player 10. Adobe also opens up its cloud initiative, known as Cocomo, as a public beta.
Thread beginning with comment 337606
To view parent comment, click here.
To read all comments associated with this story, please click here.
RE[3]: Good article
by CaptainN- on Tue 18th Nov 2008 18:19 UTC in reply to "RE[2]: Good article"
CaptainN-
Member since:
2005-07-07

You can run 32-bit Flash on 64-bit Linux the same way you can run it on Windows x64 - just put it in a 32-bit browser (if you run Flash in Windows x64, you are running a 32-bit browser).

Additionally, on Linux you can use a plugin wrapper to run the 32-bit player in a 64-bit browser. That's the default for Ubuntu, and despite all the whining, it actually works pretty well.

I'd also bet Adobe released the 64-bit version for dual purposes - curb the whining (seriously, it's annoying), and to get some initial deployment testing from a crowd that would probably not mind doing a bit of testing with an unstable or at least less tested code base.

Reply Parent Score: 1

RE[4]: Good article
by TBPrince on Tue 18th Nov 2008 19:14 in reply to "RE[3]: Good article"
TBPrince Member since:
2005-07-06

Never meant to say that you cannot run 32bit Flash on Linux.

Also, don't think Flash 64bit needs much debugging or testing as the code base can be roughly the same. I believe 64bit will affect performance as you have to deal with slower processing. But optimizing can be done and of course 64bit processing would allow Flash to deal with larger resources and, once optimized, better results.

I still believe Adobe is trying to harm Windows in a world where Flash is still dominant, even if Silverlight is gaining traction. I don't think it's a chance that Windows and OS X has been left out (i.e. basically the whole installed desktop base, which is what Flash is aimed to...): I believe it's because of Silverlight (Win) and Apple refusing to ship Flash on iPhone (OS X). We'll see what happens.

Reply Parent Score: 2

RE[5]: Good article
by CaptainN- on Tue 18th Nov 2008 20:48 in reply to "RE[4]: Good article"
CaptainN- Member since:
2005-07-07

That may have been a strategic consideration. Adobe while developing apps on Windows, is certainly a competitor to Microsoft in many ways.

I'm not sure I buy that they are specifically leaving out the player for Windows or Mac though, as far as I know there are no 64-bit mac browsers, and while Vista ships with a 64-bit version of IE, it's tucked away for safe keeping, and there is no 64-bit build of Firefox on their site.

IDK, just seems like all the demand for a 64-bit version of Flash Player is coming from the Linux guys, so it just makes sense to release it there first, and Adobe does seem to be serious about working with the open source community, especially with Flex - and other truly open source runtime libraries (even if the player is still mostly closed source). :-)

Reply Parent Score: 1