Linked by Thom Holwerda on Sun 21st Dec 2008 21:27 UTC
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RE[2]: The best games were for 8-bitters
by Zbigniew on Mon 22nd Dec 2008 01:46
in reply to "RE: The best games were for 8-bitters"
I mentioned just graphic adventures - but wasn't Elite perhaps the biggest "hit" of all 8-bit times? Many afternoons (and even nights) spent flying across the universe, accomplishing another mission...
And what about "pure text" adventures made by Infocom (Hitchhikers Guide to the Galaxy, Zork-s and so on)?
And all that arcade games, like Zaxxon, Raid over Moscow (are the Carver brothers still in business?), GI Joe, then tactic & strategy (like those made by SSI)... memories.
And what the modern games offer? Better graphics and sound - but in 8-bit days my own imagination was enough to play text adventure. What next? 
RE[3]: The best games were for 8-bitters
by elsewhere on Mon 22nd Dec 2008 02:15
in reply to "RE[2]: The best games were for 8-bitters"
ZORK I: The Great Underground empire
Copyright (c) 1981, 1982, 1983 Infocom, Inc. All rights reserved.
ZORK is a registered trademark of Infocom, Inc.
Revision 88 / Serial number 840726
West of House
You are standing in an open field west of a white house, with a boarded front door.
There is a small mailbox here.
>open mailbox
Opening the mailbox reveals a leaflet.
>read leaflet
(taken)
"WELCOME TO ZORK!
ZORK is a game of adventure, danger, and low cunning. In it you will explore some of the most amazing territory ever seen by mortals. No computer should be without one!"
>
Copyright (c) 1981, 1982, 1983 Infocom, Inc. All rights reserved.
ZORK is a registered trademark of Infocom, Inc.
Revision 88 / Serial number 840726
West of House
You are standing in an open field west of a white house, with a boarded front door.
There is a small mailbox here.
>open mailbox
Opening the mailbox reveals a leaflet.
>read leaflet
(taken)
"WELCOME TO ZORK!
ZORK is a game of adventure, danger, and low cunning. In it you will explore some of the most amazing territory ever seen by mortals. No computer should be without one!"
>
Call me old school, but the human brain is the most powerful gaming platform ever created. 25 years later, and I'm still waiting for a game that can keep me as enthralled as Zork (and many of the other classic Infocom titles) did.
Though, I will admit, Myst did capture my imagination when first released. But then that broke new ground at the time, as well.
But still waiting...





Member since:
2006-01-17
Ain't it true! I've started using my C64 quite a bit over the past year. There is something to be said about the simpler games of yore.