Linked by Thom Holwerda on Tue 10th Feb 2009 18:31 UTC
BeOS & Derivatives Back when it was becoming clear that the time of the BeOS had come and gone, enthusiasts immediately set up the OpenBeOS project, an attempt to recreate the Be operating system from scratch, using a MIT-like license. The project faced difficult odds, and numerous times progress seemed quite slow. Still, persistence pays off, and the first alpha release is drawing ever closer. We decided to take a look at where Haiku currently stands.
Thread beginning with comment 348107
To read all comments associated with this story, please click here.
umccullough
Member since:
2006-01-26

Yes, as Thom pretty much accurately portrayed in his story, installing Haiku on native hardware for the first time tends to be a huge hurdle for the influx of noobs and curious people who want to try it out.

On the one hand, it's a feeling of accomplishment once you get it done, but I often find a lot of people wandering off in disinterest when they fail to get it booted on their hardware within a short window of time (maybe ~1 day maximum is what people generally devote to the attempts).

Sometimes they're lucky and the usual suggestions work, sometimes their hardware is a bit finicky, doesn't want to boot from USB, requires a swap of the bus_manager from ide to the newer (incomplete) ata version and rebuild, or requires disabling a troublesome driver (often times it's a freebsd-ported network driver causing interrupt sharing issues).

I always feel bad for those people, but some of them stick around, rise to the challenge, and figure out the right combination of tricks to get Haiku running on their hardware - the elation they exhibit in #haiku makes it pretty obvious when this occurs ;)

I really hope installable Haiku CD with partitioning support appears on the scene soon - and following that, I hope the ata bus_manager is completed, and some of the more troublesome driver issues are resolved - then they can concentrate on apps and other luxuries (such as wifi!)

Fun times ahead!

Reply Score: 5

kragil Member since:
2006-01-04

I think the best option for projects like this is to focus on virtualbox which now even has 3D.

In the long run just on on top of Linux+X+OpenGL+Virtualbox.

That way you just have all the advancements in linux drivers for free and only have to care for the virtual hardware.
A native install could provide the same setup.

It would be very similar to Amithlon in a way.

Reply Parent Score: 1

umccullough Member since:
2006-01-26

I think the best option for projects like this is to focus on virtualbox which now even has 3D.


I don't understand these types of suggestions - someone recently suggested the same in the SkyOS forums.

IMO, that's a sure way to demote an up-and-coming OS to permanent-hobby status. It will never make it out of the virtual machine.

Virtual machines are great for people who want to run other operating systems for compatibility reasons, but I don't see the advantage of using them for OSes designed for daily desktop usage like Haiku. Citing that it "solves" the hardware support problem is just ignoring the actual problem.

Reply Parent Score: 15

yahya Member since:
2007-03-29

I think the best option for projects like this is to focus on virtualbox which now even has 3D.

In the long run just on on top of Linux+X+OpenGL+Virtualbox.


This somehow defies the purpose of an operating system, moreso of one which is known to be extraordinarily slim and fast. If you have to first boot Linux to boot Haiku, the whole exercise becomes somewhat pointless, especially if you consider that the host operation offers a much broader choice of applications than the guest. All that Haiku in VirtualBox would offer you this "it looks like BeOS" experience. But as soon as your curiosity has been satisfied, you will most likely return to your GNOME/KDE/Windows/XFCE/[Other desktop of choice] and continue with your serious work there.

Reply Parent Score: 3