Linked by Thom Holwerda on Fri 27th Mar 2009 21:32 UTC
Intel On Friday, Intel engineers are detailing the inner workings of the company's first graphics chip in over a decade at the Game Developers Conference in San Francisco - sending a signal to the game industry that the world's largest chipmaker intends to be a player. During a conference call that served as a preview to the GDC sessions, Tom Forsyth, a software and hardware architect at Intel working on the Larrabee graphics chip project, discussed the design of Larrabee, a chip aimed squarely at Nvidia and at AMD's ATI unit.
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Why Larrabee is so important...
by neuromancer85 on Sat 28th Mar 2009 21:47 UTC
neuromancer85
Member since:
2009-03-28

...at least for the game industry? I think that this interview on ArsTechnica explains it all ;-)
http://arstechnica.com/gaming/news/2008/09/gpu-sweeney-interview.ar...

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