Linked by Thom Holwerda on Fri 27th Mar 2009 21:32 UTC
Intel On Friday, Intel engineers are detailing the inner workings of the company's first graphics chip in over a decade at the Game Developers Conference in San Francisco - sending a signal to the game industry that the world's largest chipmaker intends to be a player. During a conference call that served as a preview to the GDC sessions, Tom Forsyth, a software and hardware architect at Intel working on the Larrabee graphics chip project, discussed the design of Larrabee, a chip aimed squarely at Nvidia and at AMD's ATI unit.
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RE: About time.
by tyrione on Sat 28th Mar 2009 22:04 UTC in reply to "About time."
tyrione
Member since:
2005-11-21

And Intel's virtual Monopoly is acceptable?

Reply Parent Score: 4

RE[2]: About time.
by fithisux on Sun 29th Mar 2009 10:37 in reply to "RE: About time."
fithisux Member since:
2006-01-22

SIS/XGI, Matrox ,3DLabs and Via had all the time in the world to provide OpenSource drivers. They didn't. They are to blame.

Reply Parent Score: 3