Linked by Thom Holwerda on Sun 25th Sep 2005 12:05 UTC, submitted by Luis Gonzalez
General Development Shed Skin is an experimental Python-to-C++ compiler. It can convert many Python programs into optimized C++ code, without any user intervention such as adding type declarations. Its main purpose is to optimize algorithmic-like Python code, by applying advanced global type inference techniques.
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somebody
Member since:
2005-07-07

The people bitching about .NET are mostly bitching because it is a Microsoft technology.

Not exactly, even though I'm one of them I don't care if this MS tech or Sun tech or whoever tech

Everyone I know who has actually sat down and tried to write something in C# has been thoroughly impressed, it is an incredibly fluid and intuitive programming language.

Same thoughts exactly. That's why tried harder than other languages I tried

I am by no means a Microsoft fanboy, but I will admit that Microsoft hit the nail on the head with C# and .NET. It is a drastic improvement over traditional Windows development tools.

No arguing here, in fact I agree 100%

Another group of people who bitch about .NET are the VisualBasic developers, but that's just because MS made some major and not backwards compatible changes to their pet language, to shoehorn it into the .NET runtime.

Not me.

Another argument for "one VM for all" comes on the server side of things. Say you need to run a Python app, a Perl app, a PHP app, and a Java app all on the same server. Your memory usage is going to go through the roof, as are the number of processes you need to run. (Yes I know PHP, Perl, and Python can be run via Apache modules, but you still get my point.) Another problem is trying to get all of these disparate server processes to talk to each other in a clean manner. Not to mention that from a network administrator's perspective, configuring, securing, and maintaining such a setup is nothing short of frustrating.

Ok, here we are. I don't care how many VM or whatever. What turned me off .NET is sloppy memory handling. I wouldn't even care if I would write desktop software, but since I'm writing server services that run 365/24 and so far I must say I had no problems in maintaing this result. Even though C# and .NET are beatifull and everything else would lead only to benefit me I had to drop the whole thing. On heavy load every service just consumed all RAM and SWAP and only after that started dribling between working and cleaning (restarting whole thing was the only option). As long as you write application that has idle time everything is perfect, even application that has heavy load job like renderer for example causes no problems (all these applications don't have long run and most of the software time is idle time waiting on user input), there's always enough time for garbage collector to do its work and so it waits with this task until too late.

The same as test of speed between C and .NET or Java (where magically java and .net won). Again, always they use allocating and freeing memory in their examples for the sole reason that freeing never happens in Java or .NET during timing (and it is time consuming), while C has a downside of actualy executing that. Same test with a lot bigger number shows the actual result. Just make in the same test a little change in for loop to go to 2^32 and speed test will become more accurate without doing any favours to any language

Maybe it is just me, but I asked a lot of people and no answer and solution. The only answer I got was to drop .NET and went back to the languages where I can control everything. Now, anyways it is too late until my next project.

Final thoughts: If I would be writing user apps I would probably (or more like 100%) move on .NET and Mono and I even suggest to people that do write them to look at Mono and MS.NET, but since this is not the case... well, you can't expect from me to not criticize something (that would be both java and .NET) that doesn't allow me what other languages allow without any hassle.

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