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yeah, microsoft natal looks cool but doing everything without a controller isn't that great, I can see it well for casual games but not for hardcore, on the other hand sony mixed the good of the two worlds, having both a camera and a controller you can do almost everything, the archer and sword demo was really impressive and accurate
Same thoughts here. It'd be funny to watch someone play a good FPS this way for 3 hours. Just what I felt in regard to Wii controls, it just limits the kinds of games one can create for it. It would be great as an additional control mechanism, just don't make it exclusive.
BTW, they just invented "air driving", you can add that to the list just below air guitar. I won't add further comments on that 
Do remember that Natal can actually do everything the Sony demo can; they could easily write up a demo that registered different objects in your hands (like the Sony glowing wands).
It's quite possible that future controllers (with buttons!) will be able to work *with* Natal to create some awesome games.
Correct me if I'm wrong, but from the project natal demos, the one that impressed me most wasn't the control-with-your-movement ones, but the Milo demo... thats when we really start to interact with games.
I wonder what a Fable/FallOut game using this technology would be... or even MMO games streaming your expressions through your character.
Really impressive stuff that opens a lot of precedents.




Member since:
2007-07-11
I've seen all three press conferences/presentations/ whatever.

MS Project Natal impressed me! But I'll judge it when i test it, not grabbing something kind of annoys me - it's like that stupid sensation of not having a real keyboard on my iPhone. It may be me, but it annoys me.
Speaking of motion controls, I like what I saw from Sony. It works, it's not PR stuff and a well made video. It actually works, and you're grabbing something...
I'll get to test both ways, since luckily I own both systems.
Let's see what the software part brings us.