Linked by Jordan Spencer Cunningham on Fri 3rd Jul 2009 20:56 UTC, submitted by Michael
Thread beginning with comment 371769
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> If developers in general still think that we (Linux users) don't pay for software[...]
Whether they think that or not is irrelevant when there are so few linux desktops in total that the financial calculations never made it past the "are there enough linux desktops in existence to pay for this game" stage.
Whether they think that or not is irrelevant when there are so few linux desktops in total that the financial calculations never made it past the "are there enough linux desktops in existence to pay for this game" stage.
I wouldn't want to confuse writing a game specifically for Linux and Linux alone, with writing a game and porting it to everything (including games machines, Windows, OS X and Linux).
The question is whether or not there's enough users of a certain platform to pay for porting the game (and the additional support costs)...
-Brendan





Member since:
2006-08-15
I lost faith a long time ago on game developers releasing their games for Linux and just got a PS3 for my gaming needs.
If developers in general still think that we (Linux users) don't pay for software they are still smoking crack and living under a rock.