Linked by Jordan Spencer Cunningham on Thu 23rd Jul 2009 19:08 UTC
Google Google announced their O3D plugin for Windows, Mac, and Linux platforms a few months ago, and that was all very well and exciting; this will enable advanced 3D effects to be performed directly in the browser. These new 3D standards on the web will be a very exciting new step in technology. Lately, though, Google has also announced that O3D will eventually be integrated into Chrome. In the words of Greg Spencer, a programmer from Google, "The O3D team is working on getting O3D integrated into the Chromium build, and we're close to being able to complete our first step towards integration. I'll be making the Windows build of Chromium be dependent upon building O3D as part of the build process."
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RE: Standards
by FishB8 on Fri 24th Jul 2009 06:13 UTC in reply to "Standards"
FishB8
Member since:
2006-01-16

There's nothing wrong with developing new technologies that are not standard. That's how standards are advanced. Take the canvas tag that originated from apple. They submitted it to the standards committee and it is now part of the official HTML5 spec. But it was originally a proprietary extension.

What's not cool is when current standards are not implemented correctly OR when standards are not implemented at all, but the same functionality is available from a non-standard means. The first scenario breaks things, the second creates incompatibility. IE has a bad history with both.

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