Linked by David Adams on Mon 19th Oct 2009 18:39 UTC
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It's not just about the tech, it's about the design of the software to use that tech, and I don't personally think that traditional desktop layout is appropriate or streamlined for a touch-based computer.
I agree with you. A tablet-type computer is a fundamentally different platform. Most attempts at a touch-based operating system have been an attempt to force the tablet platform into the PC "box."
I'm not saying to dumb down interfaces or anything like that, just that traditional layouts may not fit in this context.
Indeed, when that nut is cracked it could be the smartest interface devised. Personally, I think that fast, accurate, and fuss free handwriting recognition must be at the heart of the interface.
I'm surprised that Microsoft didn't try to ship their tabletop OS with the Studio One.
Edited 2009-10-20 07:03 UTC
Personally, I think that fast, accurate, and fuss free handwriting recognition must be at the heart of the interface.
While it would certainly be important for some situations, I don't think handwriting recognition is the end all of input methods as some seem to. There are some things, many things in fact, where even an on screen keyboard is faster than actually writing it out manually. It's certainly important, but I think the heart of the interface would be making the software and interaction with the screen streamlined. Hand writing is just an input method when you come right down to it, and the best recognition in the world might not make up for a bad interface in other areas.





Member since:
2008-07-15
The issue I see, even once touch screens become available for the average computer user, is the way applications and other software programs are designed. They're designed for a monitor, keyboard, and mouse. The iPhone's touch interface is so efficient and quick because all of the applications are designed for it and do not cling to desktop ui design. Contrast that with, for example, windows mobile which clings much more to standard desktop interface designs. I can't see it being as nice if we still, say, have to reach to the top of the screen to select an item from a menu/ribbon/tab bar/whatever the app in question has, especially if the screen is larger than say 10 inches. It's not just about the tech, it's about the design of the software to use that tech, and I don't personally think that traditional desktop layout is appropriate or streamlined for a touch-based computer. I'm not saying to dumb down interfaces or anything like that, just that traditional layouts may not fit in this context.