Linked by Thom Holwerda on Sat 7th Nov 2009 00:24 UTC
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Member since:
2006-01-02
You need to make something based on, "how does this solve more problems than it creates?"
).
The problem I see created, is, once again, adding handling time, for the sake of simplicity, to get typical things done. We need a good noun-verb-adverb UI first, then let it flow to something like this, but with less touch (unless there's full 3D+T tactile feedback, at which point ordinary pr0n will be a bygone relic, and we still won't get work done any better
The touch bit, and floating hand gestures: eh, RSI, go away for anything but plain language and formula recognition, thanks. Real work flows use too much precise repetition for me to consider a workstation touch interface a good thing. Holding your arms up like that gets tiring very quickly, as well. Trying to make touch or gestures work better (phones excluded) is like trying to make a cat embarrassed. You give the cat attention it wants, but no real progress is made. But cats are cute and cuddly, and everyone loves seeing them, so you obliviously keep at it for decades.
Now, that said, this is why the GPGPU needs our attention for non-servers. The implementation of something like this (but without the touch or hand gestures) with a robust GPGPU system becomes trivial, once the UI itself is figured out (provided there is sufficient room for horizontal integration, to add stuff for your own kinds of crap, which MS is usually bad about).
P.S. (I'm being whimsical, today)
I will not download Silverlight
It-is more open than Flash, but still not right
I will not take Moonlight--great Gnu!
It will not suit me, tech I'd rue
I will take flash, but with a grudge
I have a Geforce, just quicker'n sludge
I do not like egg bacon and spam (background: Viking yelling, "Spam" over and over)
I do not like it, Sam I am
Edited 2009-11-07 16:52 UTC