Linked by Jordan Spencer Cunningham on Thu 12th Nov 2009 01:19 UTC
Internet & Networking According to a message on one of the development mailing lists, Google seems to be planning a beta of Chrome to appear sometime in December. There isn't any set date, and the message wasn't even addressing the release of a beta for Mac, but Nick Baum, a Google Chrome product manager, also the author of the mailing list post, let word fly. "Why make the switch now? The earlier you switch, the more time you will have to polish your experience for our Beta launch in early December. We realize this means dropping Mac support for a couple of weeks, but we already have people working on that. If you prioritize the Windows and Linux versions, we'll bring you cross-platform parity as soon as we can!"
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still don't get it
by fraterf93 on Thu 12th Nov 2009 11:29 UTC
fraterf93
Member since:
2009-04-23

I don't understand why they didn't just write a native Mac version to be released and developed parallel to the Win, and Linux versions. Why do a "port" in the first place? Theres plenty of other software devs that have alot less fundage than Google and manage to pull this off.

Reply Score: 1

RE: still don't get it
by Thom_Holwerda on Thu 12th Nov 2009 12:07 in reply to "still don't get it"
Thom_Holwerda Member since:
2005-06-29

This is NOT a port. That's the whole point. They ARE writing NATIVE versions for Linux and Mac OS X, that's why it's taking them so long.

Firefox produces ports; that's why up until now Firefox didn't use a lot of the Mac OS X-specific technologies like spellcheck and keyring. Chrome is doing native, and will support these things straight away.

Firefox still feels like a bad port on the Mac - after 5 years. And you expect Google to come up with a 100% working native Mac app in only a few months?

Edited 2009-11-12 12:08 UTC

Reply Parent Score: 2

RE[2]: still don't get it
by moondevil on Thu 12th Nov 2009 12:42 in reply to "RE: still don't get it"
moondevil Member since:
2005-07-08

As any good developer knows, the secret of developing truly portable software is to make it so since the beginning.

Google decided to bet in Windows first, which makes sense as the platform with the biggest user base, and then target the remaining platforms.

I wonder why they didn't developed for the three versions in parallel. Lack of resources?

Reply Parent Score: 1