Linked by Thom Holwerda on Tue 17th Nov 2009 16:13 UTC
Windows Microsoft's Professional Developers Conference is currently under way, and as usual, the technical fellows at Microsoft gave speeches about the deep architecture of Windows - in this case, Windows 7 of course. As it turns out, quite some seriously impressive changes have been made to the very core of Windows - all without breaking a single application. Thanks to BetaNews for summarising this technical talk so well.
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RE: Comment by Gone fishing
by cb88 on Tue 17th Nov 2009 19:02 UTC in reply to "Comment by Gone fishing"
cb88
Member since:
2009-04-23

Watch AROS warm boot ... then you won't think it is ok anymore and yes 3D support is coming to hobby OSes and with that... commercial games

Reply Parent Score: -1

BluenoseJake Member since:
2005-08-11

Just like all those commercial games that show up on OS X and Linux?

Reply Parent Score: 3

sbenitezb Member since:
2005-07-22

The bigger problem seems to be most game studios using DirectX instead of OpenGL. It's a shame because they are missing a lot of customers.

Reply Parent Score: 2

RE[2]: Comment by Gone fishing
by testman on Tue 17th Nov 2009 22:55 in reply to "RE: Comment by Gone fishing"
testman Member since:
2007-10-15

AROS doesn't even have memory protection. I may as well compare it to the boot-time of my Commodore 64.

Reply Parent Score: 6

RE[2]: Comment by Gone fishing
by cb88 on Wed 18th Nov 2009 15:37 in reply to "RE: Comment by Gone fishing"
cb88 Member since:
2009-04-23

I see the windows fanboys don't like my comment... sheesh

Is is not a fact that every OS except perhaps AROS and Haiku are ridiculously slow to boot?

I have only installed Haiku myself but Those videos of AROS were mind boggling.

Reply Parent Score: 1